Why use augmented reality in education? It has been found that students learn much better in an interactive learning environment. Technology is becoming more popular in the classroom. Augmented reality software is making it easier to incorporate digital media into the teaching process. This software is available for teachers, subject matter experts, and even students themselves.
When using digital information, students get more involved. There are endless possibilities when considering how digital information can be used in the classroom. A teacher can create lesson plans or create lesson modules. The modules can include text, images, videos, sounds, and animation. All this information is available at the touch of a button.
Teachers can easily access lesson plans, lesson modules, and create learning activities by using this technology. This information available on hand can be reviewed anytime and viewed by the student. The student can work on his own, or use any other student’s work in the process. Teachers can also check on the progress of each student at any time. The student can work on his own time and review the information at any time. This type of technology helps provide students with more knowledge, while teachers can monitor the progress of each student.
What else can you do with this technology? You can make your class discussion more meaningful with hand gestures and facial expressions. When using hand-held devices like tablets or cell phones, a teacher can provide a live demonstration of a concept by simply moving his hand over the screen. The demonstration can be played again. With a device such as the iPad, a teacher can use a virtual keyboard to provide a more comfortable typing experience for students.
What about movies and television? Video and film production has made some leaps and bounds in recent years. The camera has taken on a new role in video creation as well. Augmented reality can help enhance the user experience of these media, providing information that is relevant but not necessarily true.
If you are a student who is constantly watching the news or watching your favorite sitcoms on television, it may be hard for you to ignore a clip of a car crash. In the clip, you may not actually see the car hit another vehicle. But if you have the technology, you can see what the car hit was, how it happened, and what measures were taken to avoid a disaster. The same technology can be applied in education. A student could see exactly what steps were taken after a vehicle accident, and how many precautions were taken to keep everyone safe.
How about sports and games? Playing a sport, or watching a sport can be a highly physical activity. Without the help of technology, the sport would not be the same. Using the game’s footage, or photos provided by the players themselves, educators can see how players trained, how their level of fitness is, and what types of exercises they do. By comparing these visuals with photos supplied by the players, and other information from the past, educators can gain important data about a player’s condition, training methods, and potential fitness levels.
There are a variety of reasons, to learn more about augmented reality in education. One of the biggest is simply gaining information. By collecting, combining, and analyzing large amounts of data, this technology allows learners to see more than one piece at a time. They can see more details, for example, than just the basic leaves and trees shown in the classroom. They can also see different areas of the images, or different aspects of the images. By combining the information collected from the past, present, and future, teachers can learn about a variety of subjects easily and without a lot of hard work.