Founded in 2012, Nearpod has become a mainstay in modern classrooms. The platform allows teachers to create and share interactive digital content across mobile devices and web browsers. It supports all standard forms of digital content (images, video, text, etc.) and offers polling, quizzing, memory games and more advanced features as well. Best of all, the platform itself is free to use. Lesson plans and pro-level content can be purchased on an as-needed basis, usually for just a couple of bucks.
Since adding Google Cardboard-style capability, over 6 million students in 100 countries have experienced “virtual field trips,” allowing them to explore 360 photos and video, providing deeper immersion and more relevant context in the learning process. Here’s a brief overview of the system in action:
Although the company’s primary focus is on K12, savvy presenters have also adopted the tool in public speaking and corporate training applications as well.
About Our Guest
Felipe Sommer is the President and cofounder of Nearpod, where he oversees the company’s daily operations. Previously, he founded Livin’ Interactive, an experiential marketing firm and spent a decade as a financial services and startup consultant at Accenture. Sommer is passionate about a technology entrepreneur’s power to better the world, and this energy drove him to cofound Nearpod in 2012.
He obtained his BA in economics from the University of Buenos Aires, Argentina and his MBA from the University of California, Berkeley Haas School of Business.
Greetings, NSVR listeners! (And readers, or whatever.) This week’s show is based on a couple of presentations I had the opportunity to give in Portland, OR over the past two weeks. In lieu of having a guest on the show for this episode, I thought I’d just combine the two, and throw in some extra visual aids. This is a “101” level overview of VR, AR and 360 technologies that I and many others have found useful. Ready?
You can see and listen to the show in its entirety here in this YouTube video:
Unimersiv was one of the first, and has become among the most widely used educational VR apps for classroom and personal use. Currently available for both Samsung Gear VR and Oculus Rift headsets, Unimersiv offers a combination of custom-produced and curated educational experiences covering topics as diverse as space travel, history, archeology and human anatomy, with many new experiences currently in development.
Live from Paris, France, Unimersiv founder, Baptiste Grève, joins us in this episode to discuss the company’s origins, current offerings and future plans. (more…)
Jaime Donally has been using VR and AR technologies in the classroom for years, and has helped thousands of learning professionals do the same as a global speaker and one of the foremost experts on the subject. In this podcast, Jaime covers over a dozen current (and former) VR and AR applications every teacher should know about.
Lifeliqe (pronounced “lifelike”) is an edtech startup with an enviable advantage in the VR learning space. Spun out of a sister company called Corinth, Lifeliqe hit the ground running with literally thousands of interactive 3D models for parents, teachers and students to put to use in both augmented and virtual reality environments. (more…)
Based in Munich, Germany, Delightex is blazing a global trail for the use of VR in modern classrooms. CoSpaces, their free and intuitive VR creation tool, allows teachers and students alike to create VR scenes and experiences using nothing more than a standard web browser and a Google Cardboard-style viewer. (more…)