Show Summary

Lifeliqe (pronounced “lifelike”) is an edtech startup with an enviable advantage in the VR learning space. Spun out of a sister company called Corinth, Lifeliqe hit the ground running with literally thousands of interactive 3D models for parents, teachers and students to put to use in both augmented and virtual reality environments.

Beginning with an iPad app that makes use of a familiar “Pokemon effect,” combining virtual images with a real-time camera display to produce “mash-ups” or mixed reality experiences, Lifeliqe first caught the attention of the academic world as a means to make scientifically accurate models more fun and accessible throughout the learning process. As VR technologies hit the mass market in 2016, the company was perfectly positioned to introduce these 3D objects into fully interactive virtual experiences, which quickly drew interest from HTC Vive, and a formal educational partnership was born.

Calling in live from the Czech Republic, I had the privilege of interviewing Martin Bukáček, “Community Shaman” at both Corinth and Lifeliqe. Of particular note is the discussion toward the end of the interview about “the five E’s of learning,” and how they’re applied in virtual learning experiences.

At the risk of ruining the surprise, these are those, but you’ll have to listen to the full interview to appreciate their place in the modern learning context.

  • Engage
  • Explore
  • Explain
  • Elaborate
  • Evaluate

Mentioned in this Show

Lifeliqe –
Corinth –
Martin Bukáček –
Dr. Michael Carter –


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